Meikyu
Enter the dungeon

Meikyu — a daily dungeon puzzle game

Six tries to crack the lineup. Win a floor, go one deeper.

Arrange dungeon pieces, read the feedback and discover hidden rules. Play free through floor 19; the iOS Abyss Pass opens floor 20 and beyond with a one-time purchase.

Download on the App Store
A Meikyu floor in play: five dungeon residents standing in their slots above a report scroll of green rings, gold rings and gray crosses

How to play

1

Pick your lineup

Choose five pieces from the muster, set them on the field, and Set out.

2

Read the report

Every sortie leaves a report. Green ring: right piece, right slot. Gold ring: on this floor, but not here. Gray cross: not on this floor.

One row of a Meikyu report: five marks reading green ring, gold ring and gray cross against the residents guessed in that sortie
3

Crack the floor

Cracked slots carry into your next sortie. Break the lineup before the torch burns out — win a floor, go one deeper.

This dungeon has its own rules

Thirty-six residents, each with their own temper. They keep unwritten rules the game will never show you — each day's reports are the only testimony. Work one out, note it in your Dungeon Codex, and tomorrow you descend a little wiser.

That is what keeps a daily puzzle worth coming back to. A word game hands you a dictionary and asks you to recall; this one asks you to infer. Every report narrows who can be standing where, and every rule you have already proved narrows it further — until a floor falls in three sorties because you knew something the dungeon never told you.

A Dungeon Codex page on parchment: a resident's portrait and dossier above the Scholar's Notes, where undiscovered rules are still ink smears

The Compendium

Every resident of the deep has a face in here. Knowing them is the first step to coming back alive.

Browse the Compendium
The Light-Sleeping Collector (Dragon) Dragon
The Long-Named King (King) King
The Struck-Off Chair (Necromancer) Necromancer
The Hundred-Year Bounty (Grail) Grail

FAQ

What is Meikyu?

Meikyu is a free daily puzzle game set in a dungeon. Every day the dungeon arranges a hidden lineup of five residents, and you get six tries to work out who they are and where each one stands.

It is a game of deduction rather than reflexes: no timer, no twitch, just reading what each sortie tells you. There is a new puzzle every day, and the floor you get is pitched to how deep you have already gone.

Is Meikyu free?

Yes. The web version is free to play, with no ads and no account. Your progress and Dungeon Codex are stored in this browser.

The iOS app is a free download, also with no ads and no account, and it plays free through floor 19. To keep descending, the Abyss Pass is a one-time purchase, not a subscription, that opens floor 20 and deeper.

Is there a new puzzle every day?

Yes. There is a new puzzle every day, and yours is set at the depth you have reached. Crack the entry floor and you can descend again that day.

On the web, you can make up to two additional descents and three Training Grounds runs per local day. The iOS app does not use those web limits.

Is Meikyu like Wordle?

It shares Wordle's shape: fresh daily puzzles, six tries per floor, color feedback after every guess, and a result you can share; ours comes back as a painted card of the floor you just cracked. What you are guessing is different. Instead of arranging letters into a word, you are arranging five residents — knights, undead, beasts, treasure — into the five slots of a dungeon floor. A green ring means the right resident in the right slot, a gold ring means one that is down here but standing somewhere else, and a gray cross means one that is not on this floor at all.

The deeper difference is that Wordle has a dictionary and Meikyu has house rules. A word is either in the list or it is not. The dungeon's residents keep unwritten habits about who they will stand beside and where they will stand, and nothing in the game states them outright. Working those out is the long game — it takes days, not minutes.

For the full comparison, including the games that inspired Meikyu, see our Wordle-like dungeon game page.

What are the hidden rules?

The residents keep unwritten rules that the game never states outright. Nothing in the interface lists them; the only evidence is the reports you bring back, day after day.

Work one out and it is written into your Dungeon Codex for good, and the next descent goes a little easier. This is the part of Meikyu we will not spoil — finding them yourself is the game underneath the game.

How long does a game take?

A few minutes. Most floors go down in three or four sorties once you know the residents, and there is no clock running — you can leave the page open and come back to it. The daily floor is a short sit-down, not an evening.

Do I need to know dungeon crawlers to play?

No. Everything you need is on the screen: five slots, a roster of residents, and six tries. The dungeon vocabulary is flavor — knights and skeletons and treasure chests are just the pieces you are arranging, and the puzzle underneath is pure deduction.

First-time players are set against a gentler floor while they find their footing.

Can I play on my phone?

Yes. The web version works on phones, tablets and desktops, and keeps your progress in that browser. On the web you get two extra descents and three Training Grounds runs a day, down to floor 19.

There is also a native iOS app: download Meikyu on the App Store.

Do I need an account or download?

Neither. Open the page and you are playing: no sign-up, no email, no download. Your streak, your Record and your Dungeon Codex are stored on the device you play on, which also means clearing your browser data clears them.

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